With this function you can find the height of the base resource sprite, with no transforms, in pixels.
sprite_get_height(index);
Argument | Description |
---|---|
index | The index of the sprite to find the height of. |
Real
if sprite_height !=
sprite_get_height(sprite_index)
{
image_yscale = 1;
}
The above code checks the height of the sprite as it is in the current instance and if there is a difference between that and the original base sprite, it resets the y axis scale.