shader_get_name


Description

With this function you can retrieve the name of a shader resource. You supply the unique ID value for the shader to get the name of and the function will return the name of the resource as a string.


Syntax:

shader_get_name(shader);

Argument Description
shader The index of the shader to get the name of.


Returns:

String


Example:

var _name = shader_get_name(shd_Water);
draw_text(32, 32, "Debug - Shader Name = " + _name);

The above code will get the name of the given shader and draw it to the screen.