This function will remove a directory with the given name in the sandboxed local save area.
WARNING! This function may not work as you expect due to GameMaker Studio 2 being sandboxed! Please see the section on File System Limits for more information.
directory_destroy(dname)
Argument | Description |
---|---|
dname | The name of the directory to remove. |
N/A
if directory_exists("DLC")
{
directory_destroy("DLC");
}
This will check to see if the specified directory exists in the local data folder and, if it does, it is removed.